Welcome to Airborne Education

Child learning how to build a model aircraft

I formed Airborne Education in 1998 to help pupils to learn through "doing" the practical applications of complex theories - forces. From the start schools demanded further topics and practical sessions as pupils responded to the learning styles and methods.

In response, I have put together a series of learning sessions/activity days, provide all resources which cover a wide range of topics. Pupils learn to use a range of learning methods to underpin and "prove" their learning and understanding in practical, fun sessions.

Key elements:

  • Practical "hands on" building techniques
  • Making working models - "learning by doing"
  • Design Technology
  • Evaluation, modification and re-test
  • Team work
  • Competition

Education is always changing. I tailor sessions to suit the specific needs of the customer. If you cannot see what you want, please contact me.

Mick Horwood

For sessions/activities offered - see Making Science Fun!

I am fully covered by public liability insurance and have an enhanced CRB check.

Featured project: The Nottinghamshire Airborne Challenge

12 schools - 500 pupils - 'The sky's the limit.'

  • The learning objectives are to:
  • develop high order thinking skills
  • provide opportunities for collaborative problem solving
  • develop enquiry skills
  • promote effective communication
  • develop the practical skills of design and making through technology, science and art activities (Key Stages 2)
  • use and apply knowledge and skills to understand flight

The Challenge involves pupils from Years 5 and 6 in:

  • working together in teams of 6 (each school can enter two teams)
  • build and refine a model plane
  • design a limited range of adaptations
  • build and refine a model helicopter (from a kit form)
  • operate a flight simulator
  • build an air driven car

Points will be awarded for the duration of the flight (total time each aircraft is airborne) – independently assessed. Points will also be awarded for operating a flight simulator and for accuracy in a problem solving task.

The winning team will be the one with the most points from the 4 activities.