Welcome to Airborne Education
I formed Airborne Education in 1998 to help pupils to learn through "doing" the practical applications of complex theories - forces. From the start schools demanded further topics and practical sessions as pupils responded to the learning styles and methods.
In response, I have put together a series of learning sessions/activity days, provide all resources which cover a wide range of topics. Pupils learn to use a range of learning methods to underpin and "prove" their learning and understanding in practical, fun sessions.
Key elements:
- Practical "hands on" building techniques
- Making working models - "learning by doing"
- Design Technology
- Evaluation, modification and re-test
- Team work
- Competition
Education is always changing. I tailor sessions to suit the specific needs of the customer. If you cannot see what you want, please contact me.
Mick Horwood
For sessions/activities offered - see Making Science Fun!
I am fully covered by public liability insurance and have an enhanced CRB check.
Featured project: The Nottinghamshire Airborne Challenge
12 schools -
500 pupils - 'The sky's the limit.'
- The learning objectives are to:
- develop high order thinking skills
- provide opportunities for collaborative problem solving
- develop enquiry skills
- promote effective communication
- develop the practical skills of design and making through technology, science and art activities (Key Stages 2)
- use and apply knowledge and skills to understand flight
The Challenge involves pupils from Years 5 and 6 in:
- working together in teams of 6 (each school can enter two teams)
- build and refine a model plane
- design a limited range of adaptations
- build and refine a model helicopter (from a kit form)
- operate a flight simulator
- build an air driven car
Points will be awarded for the duration of the flight (total time each aircraft is airborne) – independently assessed. Points will also be awarded for operating a flight simulator and for accuracy in a problem solving task.
The winning team will be the one with the most points from the 4 activities.
